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Autodesk Maya

 

Course Overview

Autodesk Maya is an industry leading 3D animation software application developed by Autodesk that enables video professionals who work with animated film, television programs, visual effects, and video games to create highly professional three-dimensional (3D) cinematic animations. Maya is used by creative professionals across many industries to do everything from producing visual effects for promotional television commercials to creating complex animations. In the film and television industry, Maya is the de facto standard for 3D visual effects, computer graphics, and character animation.

 

Course Intended Learning Outcomes (ILO):

  • Learners can choose and decide the appropriate technology to create and develop environment
  • Learners can idea of animation theory.
  • Learners will able understand Autodesk interface easily and they have an idea how to use easily.
  • Learners will able to create paths and shapes which they design own logos etc
  • Learners will understand easily the rendering techniques.

 

Who should Attend:

Bachelors in fine Arts, Diploma in multimedia and Graphics and Master degree in visual media also want to be an animator and visual effects artist.

 

Personal Impact:

  • Able to make artistic 3d design.
  • Able to work in creative design companies.
  • Able to work in film industry.
  • Certified professional certificate
  • Enhancing career development.

 

Organizational Benefits

  • Increase productivity
  • Works will be professional
  • New technology implementing
  • Time saving.
  • Increasing reputation.

 

Certificate and Professional Qualification

Autodesk Maya Certified professional (ACP)

Course Duration: 40 hours

 

Daily Outline

Develop an understanding of the main tools in the Maya interface and how 3D art is constructed

  • Introduction to computer graphics and 3d
  • Jumping to basic animation head first
  • The Autodesk Maya interface

 

Construct 3D models by creating and editing primitives through moving, rotating, scaling, and grouping them

  • Beginning polygon modeling
  • Modelling with NURBS surface and deformers
  • Design History
  • Practical expertise

 

Develop an understanding of basic principles of animation and create animations by adding and editing key frames on a timeline

  • Introduction to animation
  • Key frame More animation

 

Set up a basic lighting rig including directional light, spotlight, key light, point light, and render it from different camera views

  • Autodesk Maya lighting
  • Autodesk Maya texturing and shading

 

Render out frames with alpha channels to preview scenes or characters for clients.

  • Maya rendering
  • Using reference image
  • Maya dynamics and effects

 

Assessment Method

Exams require candidates to engage in on-the-job types of problem-solving. Question types include multiple-choice single answer, multiple-choice multiple answer, drag-and-drop, fill-in-the-blank, simulations, and lab Exercises which is mapping the objectives of the course which will analyses the learners Indented Learning Outcome (ILO).

 

Job Role:

  • 3d Motion Graphics artist
  • 3d Modeling artist
  • Film visual effect director.

 

Linked Programs

  • Autodesk Mudbox
  • Autodesk Motion Builder
  • Adobe After Effects
  • Digital Film Making

 

Course Prerequisites

  • Autodesk 3ds max Certified professional (ACP)
  • Product design working knowledge.