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Digital Film-making


Digital film making is an essential part of film and media industry. It is enabling filmmakers to blend art and digital media and speed up the process of filmmaking as well as be more creative and enterprising in the special effects department. Digital media is used to produce effects & realistic environments in films. Through visual effects, the artists can make create water effects, natural disasters, flying objects, superpowers and other special effects that are difficult or impossible to shoot in real life. Digital media also changes dramatically the way a film is created, and make it possible to appear a huge range of opportunities to innovate, reduce the production and post-production time. There is a growing demand for film and video entertainment, which makes the opportunities in this field promising.


Training Plus Institute curriculum is designed based on real industry needs and conducted through classroom practical sessions and project assignments. depended and independent practice will be molding students into real film-making professionals.

 

COURSE STRUCTURE

Adobe Photoshop
Autodesk 3ds Max
Adobe After Effects & Premiere
Audacity (Audio Editing)


COURSE OUTLINE

Module 01: Review basic workflows and tools in Digital film making (DFM)
Module 02: Composite images and prepare art works
Module 03: 2d images and background making process with HD quality
Module 04: Create graphics, icons and other UI elements
Module 05: converting and modeling 3d Objects
Module 06: 3d Animation process and packaging
Module 07: Exporting and importing contents to composite film (video footage)
Module 08: Composition tools for Digital film
Module 09: Export and make HD Quality output film
Module 10: Adding Audio narration and background score

 

COURSE DURATION

40 Hours


COURSE OBJECTIVES

1. Explore the Photoshop environment
2. Work with image areas
3. Work with multiple layers
4. Enhance images
5. Save images in the web, print, and PDF formats
6. Understand the basic functionality, features and principles of 3ds Max
7. Create and manipulate 3D data in 3ds Max
8. Import data from other 3D applications
9. Embellish scenes with the use of materials and maps
10. Create adequate lighting for your environments
11. Animate objects in the scene
12. Render still pictures and animations to disk for later viewing
13. Adding video layer
14. Transitions effects
15. Adding sounding
16. Basic Animation
17. Intermediate Animation
18. Color Keying
19. Animation Assistants
20. Time and Tracking
21. Working with Image Sequences
22. Working with 3D


ASSESMENT METHODS

Lab Exercise, Independent practice, Pre, Post and Mid skill assessment and Online certified Professional Exam


LINKED PROGRAMS

Autodesk Maya


JOB TITLE

Film director, Film lighting engineer, Sound engineer, Video editor, Film editor, Film lab technician


CONTENT OUTLINE

Adobe Photoshop CC
1. Explore the Photoshop environment
2. Work with image areas
3. Work with multiple layers
4. Enhance images
5. Save images in the web, print, and PDF formats
Autodesk 3ds Max
1. Understand the basic functionality, features and principles of 3ds Max
2. Create and manipulate 3D data in 3ds Max
3. Import data from other 3D applications
4. Embellish scenes with the use of materials and maps
5. Create adequate lighting for your environments
6. Animate objects in the scene
7. Render still pictures and animations to disk for later viewing
Adobe After Effects and Premiere
1. Adding video layer
2. Transitions effects
3. Adding sounding
4. Basic Animation
5. Intermediate Animation
6. Color Keying
7. Animation Assistants
8. Time and Tracking
9. Working with Image Sequences
10. Working with 3D


WHO SHOULD ATTEND THIS COURSE?

Students & professionals who are interested in film making and media industry

 

ARE THERE PREREQUISITES FOR THIS COURSE?

+ Basic Windows Operating system knowledge
+ Basic color blending, image and motion theory knowledge
+ Master Fine arts or Bachelor of Fine arts

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